Archive for October, 2006

And right on the heels of the last episode, a Halloween-themed show, where I cover some vintage board and card games with horror themes.
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This week on The Vintage Gamer, I cover one of the few threats to Dungeons and Dragons in the fantasy role-playing game market — and one of my favorite RPGs from my past: DragonQuest.
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The Vintage Gamer #21: Book Week!

   Posted by: Jim   in Board games, Podcasts

This week on The Vintage Gamer, I do reviews of three books about games — one about history, one about art, and one about business:

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Delays, Delays

   Posted by: Jim   in General

No show this week. I am single parenting while my wife is off learning how to become a famous writer (trans: she’s at a writer’s workshop) so my time is a lot more limited. I had hoped to record something last week while we were at the beach, but it didn’t happen. Strange, that.

I did try to record something last night about the games we played on our beach trip, but most of it was lost due to the laptop running out of disk space (I was in the other room, trying to minimize computer noise). I’m not sure it was a complete loss, as I wasn’t 100% happy with the result anyway. It would have been a bit of a cheat to you guys in that I promised more vintage gaming goodness, and it was a bit of a ramble besides. I’ll be back next week with Dragon Quest, and then a special show I’ve been thinking about for some time.

For those curious folk, here’s the list of games we played last week:

  • Arkham Horror (with Curse of the Dark Pharoah and Dunwich Horror expansions)
  • Deluxe Illuminati (with the Y2K expansion)
  • Settlers of Nuremberg
  • Bang! (with the High Noon and Dodge City expansions)
  • No Thanks
  • Mexican Train dominoes
  • Runebound (I didn’t play, just observed)
  • Blink!
  • Cap’n Clever
  • Gulo Gulo (with the X-Men expansion)
  • Rumble in the Jungle
  • Katamari Damacy (PS2 game)
  • Guitar Hero (PS2 game)

Unfortunately, we didn’t get to Lunar Rails… ah well.