<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
	xmlns:media="http://search.yahoo.com/mrss/"
	>
<channel>
	<title>Comments on: The Vintage Gamer #25: Tom Clancy&#8217;s Politika, Part 2 (BG/VG)</title>
	<atom:link href="http://www.thevintagegamer.net/2006/11/30/tvg-25-tom-clancys-politika-part-2-bgvg/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.thevintagegamer.net/2006/11/30/tvg-25-tom-clancys-politika-part-2-bgvg/</link>
	<description>Musings on older board games, computer games, and RPGs.</description>
	<lastBuildDate>Mon, 28 Jun 2010 16:56:21 -0700</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.5</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Jim</title>
		<link>http://www.thevintagegamer.net/2006/11/30/tvg-25-tom-clancys-politika-part-2-bgvg/comment-page-1/#comment-455</link>
		<dc:creator>Jim</dc:creator>
		<pubDate>Sat, 16 Dec 2006 16:57:34 +0000</pubDate>
		<guid isPermaLink="false">http://essentialmath.com/vintagegamer/?p=48#comment-455</guid>
		<description>It&#039;s possible, although if they were running a business model where they didn&#039;t clear a decent profit on each game, then they deserved to go bankrupt.  Still, that is a tough balancing act to do. If you make the components too expensive, your profit margins are so thin that you can&#039;t keep the company going.  Also, any leftover stock is just a big waste of money.  But if you make them too cheap, no one buys the game.  I&#039;m guessing it&#039;s difficult to carry off.</description>
		<content:encoded><![CDATA[<p>It&#8217;s possible, although if they were running a business model where they didn&#8217;t clear a decent profit on each game, then they deserved to go bankrupt.  Still, that is a tough balancing act to do. If you make the components too expensive, your profit margins are so thin that you can&#8217;t keep the company going.  Also, any leftover stock is just a big waste of money.  But if you make them too cheap, no one buys the game.  I&#8217;m guessing it&#8217;s difficult to carry off.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Don</title>
		<link>http://www.thevintagegamer.net/2006/11/30/tvg-25-tom-clancys-politika-part-2-bgvg/comment-page-1/#comment-442</link>
		<dc:creator>Don</dc:creator>
		<pubDate>Thu, 14 Dec 2006 20:24:24 +0000</pubDate>
		<guid isPermaLink="false">http://essentialmath.com/vintagegamer/?p=48#comment-442</guid>
		<description>You said: &quot;If you make your game components to fancy...&quot;

Do you suppose that was one of Eagle Game&#039;s problems?  Their games were made of some real quality components and they went bankrupt.  Of course, I don&#039;t know what else might have been involved but that seems like it could have been a contributing factor?</description>
		<content:encoded><![CDATA[<p>You said: &#8220;If you make your game components to fancy&#8230;&#8221;</p>
<p>Do you suppose that was one of Eagle Game&#8217;s problems?  Their games were made of some real quality components and they went bankrupt.  Of course, I don&#8217;t know what else might have been involved but that seems like it could have been a contributing factor?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Eduardo Alvarez</title>
		<link>http://www.thevintagegamer.net/2006/11/30/tvg-25-tom-clancys-politika-part-2-bgvg/comment-page-1/#comment-435</link>
		<dc:creator>Eduardo Alvarez</dc:creator>
		<pubDate>Wed, 13 Dec 2006 03:41:07 +0000</pubDate>
		<guid isPermaLink="false">http://essentialmath.com/vintagegamer/?p=48#comment-435</guid>
		<description>ah, well, no worries. looking forward to your next show!</description>
		<content:encoded><![CDATA[<p>ah, well, no worries. looking forward to your next show!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jim</title>
		<link>http://www.thevintagegamer.net/2006/11/30/tvg-25-tom-clancys-politika-part-2-bgvg/comment-page-1/#comment-434</link>
		<dc:creator>Jim</dc:creator>
		<pubDate>Tue, 12 Dec 2006 15:01:03 +0000</pubDate>
		<guid isPermaLink="false">http://essentialmath.com/vintagegamer/?p=48#comment-434</guid>
		<description>Unfortunately, all copies have been spoken for.  I&#039;m trying to round up some others from Red Storm people, but I&#039;m having little luck.</description>
		<content:encoded><![CDATA[<p>Unfortunately, all copies have been spoken for.  I&#8217;m trying to round up some others from Red Storm people, but I&#8217;m having little luck.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Eduardo Alvarez</title>
		<link>http://www.thevintagegamer.net/2006/11/30/tvg-25-tom-clancys-politika-part-2-bgvg/comment-page-1/#comment-414</link>
		<dc:creator>Eduardo Alvarez</dc:creator>
		<pubDate>Tue, 05 Dec 2006 02:01:18 +0000</pubDate>
		<guid isPermaLink="false">http://essentialmath.com/vintagegamer/?p=48#comment-414</guid>
		<description>Just for the heck of it, wouldn&#039;t mind getting myself a copy, if shipping isn&#039;t too expensive (It&#039;s worthwhile to check, given that I live in Southern South America).</description>
		<content:encoded><![CDATA[<p>Just for the heck of it, wouldn&#8217;t mind getting myself a copy, if shipping isn&#8217;t too expensive (It&#8217;s worthwhile to check, given that I live in Southern South America).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: gnome</title>
		<link>http://www.thevintagegamer.net/2006/11/30/tvg-25-tom-clancys-politika-part-2-bgvg/comment-page-1/#comment-413</link>
		<dc:creator>gnome</dc:creator>
		<pubDate>Mon, 04 Dec 2006 12:25:04 +0000</pubDate>
		<guid isPermaLink="false">http://essentialmath.com/vintagegamer/?p=48#comment-413</guid>
		<description>Most interesting really... Even though I dont care much for Tom Clancy...</description>
		<content:encoded><![CDATA[<p>Most interesting really&#8230; Even though I dont care much for Tom Clancy&#8230;</p>
]]></content:encoded>
	</item>
</channel>
</rss>
