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	<title>The Vintage Gamer &#187; Role-playing games</title>
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	<link>http://www.thevintagegamer.net</link>
	<description>Musings on older board games, computer games, and RPGs.</description>
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		<itunes:summary>Musings on older board games, computer games, and RPGs.</itunes:summary>
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		<title>Vintage Gaming Links for Feb 01, 2010</title>
		<link>http://www.thevintagegamer.net/2010/02/01/vintage-gaming-links-2-1-201/</link>
		<comments>http://www.thevintagegamer.net/2010/02/01/vintage-gaming-links-2-1-201/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 13:48:21 +0000</pubDate>
		<dc:creator>Jim</dc:creator>
				<category><![CDATA[Card games]]></category>
		<category><![CDATA[Computer games]]></category>
		<category><![CDATA[Role-playing games]]></category>

		<guid isPermaLink="false">http://www.thevintagegamer.net/?p=109</guid>
		<description><![CDATA[So much for every Monday. I let the links pile up until I felt there was enough for a post, and then got overwhelmed. Ah well, time to dig in.
In old RPG news, we have a few items. First, there&#8217;s the concluding articles to Ken Denmead&#8217;s Top 10 D&#038;D Modules series: #7 Finale. I approve [...]]]></description>
			<content:encoded><![CDATA[<p>So much for every Monday. I let the links pile up until I felt there was enough for a post, and then got overwhelmed. Ah well, time to dig in.</p>
<p>In old RPG news, we have a few items. First, there&#8217;s the concluding articles to Ken Denmead&#8217;s Top 10 D&#038;D Modules series: <a href="http://www.wired.com/geekdad/2010/01/top-10-dd-modules-i-found-in-storage-this-weekend-7-revisted">#7</a> <a href="http://www.wired.com/geekdad/2010/01/top-10-dd-modules-i-found-in-storage-this-weekend-finale-revisited">Finale</a>. I approve of both choices (but still no Barrier Peaks?).</p>
<p>Second, Allen Varney (no roleplaying slouch himself) has <a href="http://www.escapistmagazine.com/articles/view/columns/days-of-high-adventure/7023-A-Perpetual-Traveller-Marc-Miller">an interview over at the Escapist with Marc Miller</a>, creator of Traveller.</p>
<p>The retro videogaming department is busy this week.  For recent homages, we have Greg Costikyan at Play This Thing! with  <a href="http://playthisthing.com/elona-eternal-league-nefia">a review of a Japanese rogue-like</a> and Z over at GeekDad with <a href="http://www.wired.com/geekdad/2010/01/retro-duo-game-console">a review of a NES/SNES clone</a>. For the latter, I&#8217;m glad Mur has her old SNES &#8212; this thing sounds like a cheap knockoff.</p>
<p>In nods to the past, Marc Cerny, creator of Marble Madness and contributor to many a Naughty Dog and Insomniac game (disclosure: I work for Insomniac Games) <a href="http://kotaku.com/5449445/marble-madness-creator-selected-to-hall-of-fame">has been inducted into the AIAS Hall of Fame</a>.  And around the same time Marble Madness came out, there was Starflight, one of the most complex games of its time. Erin Hoffman at the Escapist <a href="http://www.escapistmagazine.com/articles/view/issues/issue_237/7041-When-the-Stars-Align">covers the story of its development</a>.</p>
<p>Finally, a rather interesting story about how partnerships can go awry. Apparently, Konami, the creators of Yu-Gi-Oh, discovered that someone was creating bootleg cards, thereby both profiting from their creation and polluting the market with counterfeits. Little did they suspect that someone was their partner, Upper Deck&#8230; Cult-Stuff has <a href="http://cult-stuff.com/?p=444">all the details</a>.</p>
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		<title>Vintage Gaming Links for Jan 11, 2010</title>
		<link>http://www.thevintagegamer.net/2010/01/11/vintage-gaming-links-for-jan-11-2010/</link>
		<comments>http://www.thevintagegamer.net/2010/01/11/vintage-gaming-links-for-jan-11-2010/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 02:47:53 +0000</pubDate>
		<dc:creator>Jim</dc:creator>
				<category><![CDATA[Computer games]]></category>
		<category><![CDATA[Role-playing games]]></category>

		<guid isPermaLink="false">http://www.thevintagegamer.net/?p=101</guid>
		<description><![CDATA[I keep collecting links, so here are some more. As a side note, in a wild attempt at scheduled behavior, I&#8217;m going to try to store up my vintage-gaming related links and post every Monday. 
Long time listeners will remember my very early review of M.U.L.E.  Well, there&#8217;s another version out there, this time [...]]]></description>
			<content:encoded><![CDATA[<p>I keep collecting links, so here are some more. As a side note, in a wild attempt at scheduled behavior, I&#8217;m going to try to store up my vintage-gaming related links and post every Monday. </p>
<p>Long time listeners will remember my very <a href="http://www.thevintagegamer.net/2006/06/14/the-vintage-gamer-14-mule/">early review of M.U.L.E.</a>  Well, there&#8217;s another version out there, this time at <a href="http://www.planetmule.com/">http://www.planetmule.com/</a>. I haven&#8217;t tried it out yet, but it looks like there are clients for Windows, Mac and Linux, and eventually Debian. You do register with the site, but I don&#8217;t think they have a central matchmaking server, as they mention using the forum for that. The one strike against them is they credit Dan Bunten, not Danielle Bunten, against her wishes, but it&#8217;s probably worth taking a look if you&#8217;re a M.U.L.E. fan.</p>
<p>In more D&#038;D related content, we have a repeat of a series at <a href="http://www.wired.com/geekdad">GeekDad</a>, where Ken Denmead reviews the Top Ten D&#038;D modules he found while cleaning up his storage shed.  I don&#8217;t see <a href="http://en.wikipedia.org/wiki/Expedition_to_the_Barrier_Peaks">Expedition to the Barrier Peaks</a>, but otherwise looks to be a good list of classics: <a href="http://www.wired.com/geekdad/2010/01/top-10-dd-modules-i-found-in-storage-this-weekend-revisited/">Part 1</a> <a href="http://www.wired.com/geekdad/2010/01/top-10-dd-modules-i-found-in-storage-this-weekend-part-2-revisited/">Part 2</a> <a href="http://www.wired.com/geekdad/2010/01/top-10-dd-modules-i-found-in-storage-this-weekend-part-3-revisited/">Part 3</a> <a href="http://www.wired.com/geekdad/2010/01/top-10-dd-modules-i-found-in-storage-this-weekend-4-revisited/">Part 4</a> <a href="http://www.wired.com/geekdad/2010/01/top-10-dd-modules-i-found-in-storage-this-weekend-5-revisited/">Part 5</a> <a href="http://www.wired.com/geekdad/2010/01/top-10-dd-modules-i-found-in-storage-this-weekend-6/">Part 6</a></p>
<p>In another GeekDad post (I need to get out more), <a href="http://www.wired.com/geekdad/2010/01/win-signed-copy-of-fantasy-freaks-and-gaming-geeks">Michael Harrison interviews Ethan Gilsdorf</a>, author of <i>Fantasy Freaks and Gaming Geeks</i>, a memoir/rediscovery of the geek life. Plus, until January 13 (Wednesday), you can enter a contest to win a copy of the book. See the article for more details.</p>
<p>Finally, yesterday Terry Cavanagh&#8217;s retro platformer <a href="http://thelettervsixtim.es/">VVVVVV</a> was released. I tried out the demo and it&#8217;s definitely worth it. It&#8217;s challenging and fun, and has a very nifty mechanic where you can switch the &#8220;floor&#8221; to either the top or the bottom of the screen.  For a fuller review, check out <a href="http://www.destructoid.com/review-vvvvvv-160087.phtml">this one</a> by Anthony Burch on Destructoid.</p>
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		<title>Some Links for the New Year</title>
		<link>http://www.thevintagegamer.net/2010/01/07/some-links-for-the-new-year/</link>
		<comments>http://www.thevintagegamer.net/2010/01/07/some-links-for-the-new-year/#comments</comments>
		<pubDate>Fri, 08 Jan 2010 03:50:44 +0000</pubDate>
		<dc:creator>Jim</dc:creator>
				<category><![CDATA[Board games]]></category>
		<category><![CDATA[Computer games]]></category>
		<category><![CDATA[Role-playing games]]></category>

		<guid isPermaLink="false">http://www.thevintagegamer.net/?p=95</guid>
		<description><![CDATA[Still trying to get my feet under me for the New Year &#8212; or the new year, however it&#8217;s spelled.  In any case, here are some interesting vintage gaming links that have been sitting in my RSS feed:
First, James Maliszewski has a nice little article up at The Escapist, entitled &#8220;Founding Fathers.&#8221; In it, [...]]]></description>
			<content:encoded><![CDATA[<p>Still trying to get my feet under me for the New Year &#8212; or the new year, however it&#8217;s spelled.  In any case, here are some interesting vintage gaming links that have been sitting in my RSS feed:</p>
<p>First, James Maliszewski has a nice little article up at <em>The Escapist</em>, entitled &#8220;<a href="http://www.escapistmagazine.com/articles/view/columns/days-of-high-adventure/6910-Founding-Fathers">Founding Fathers</a>.&#8221; In it, he covers the history of wargames, from von Riesswitz&#8217;s Kriegspiel to David Wesley&#8217;s <em>Braunstein</em> (the progenitor of Dave Arneson&#8217;s Blackmoor campaign).</p>
<p>Related to this is Monte Cook&#8217;s <a href="http://www.escapistmagazine.com/articles/view/columns/days-of-high-adventure/6987-Evolving-Rules">most recent article</a> at the aforementioned <em>The Escapist</em> magazine about the original supplements to D&#038;D record the evolution of the rules. This is a follow-up to his previous post on D&#038;D, already covered <a href="http://www.thevintagegamer.net/2009/10/18/monte-cook-critiques-original-dd/">here</a>.</p>
<p>Second, Greg Costikyan talks about <a href="http://playthisthing.com/future-history-megacorps">the background</a> for his new board game, <a href="http://www.zmangames.com/boardgames/megacorps.htm"><em>Megacorps</em></a>, and how he inadvertently created a future history through game design.</p>
<p>Greg also has a <a href="http://playthisthing.com/house-divided">review of the Civil War tabletop game <em>A House Divided</em></a> (designed by Frank Chadwick in 1981). I haven&#8217;t played this one, but based on Greg&#8217;s review I think I&#8217;ll give it a shot as I&#8217;m a huge Civil War (or the &#8220;recent unpleasantness&#8221;) buff. </p>
<p>Finally, on the video gaming front, Nathan Barry on Geekdad reports that Tatio has <a href="http://www.wired.com/geekdad/2009/12/arkanoid-more-retrogaming-for-your-iphone">released a remake of Arkanoid</a> for the iPhone and iPod Touch. Many are the hours I spent playing Arkanoid on my Mac SE &#8212; as it was pirated, perhaps I should purchase a copy to balance the books. And you should too, because it&#8217;s tons of fun.</p>
<p>Hope your holiday season was a good one and you got to play lots of games! And if not, you&#8217;ve got a whole year ahead so get to it&#8230;</p>
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		<title>More on Basic D&amp;D</title>
		<link>http://www.thevintagegamer.net/2009/10/25/more-on-basic-dd/</link>
		<comments>http://www.thevintagegamer.net/2009/10/25/more-on-basic-dd/#comments</comments>
		<pubDate>Sun, 25 Oct 2009 23:55:03 +0000</pubDate>
		<dc:creator>Jim</dc:creator>
				<category><![CDATA[Role-playing games]]></category>

		<guid isPermaLink="false">http://www.thevintagegamer.net/?p=94</guid>
		<description><![CDATA[Looks like it&#8217;s D&#038;D month at The Escapist. This time it&#8217;s an article by James Maliszewski, talking about how he figured out Basic D&#038;D with his friends &#8212; or didn&#8217;t really.
My friends and I were only a few years older than he was, and I&#8217;m still not sure how we figured it out. Determination, maybe. [...]]]></description>
			<content:encoded><![CDATA[<p>Looks like it&#8217;s D&#038;D month at <a href="http://www.escapistmagazine.com/">The Escapist</a>. This time it&#8217;s <a href="http://www.escapistmagazine.com/articles/view/columns/days-of-high-adventure/6677-A-Lifetime-of-Gaming">an article by James Maliszewski</a>, talking about how he figured out Basic D&#038;D with his friends &#8212; or didn&#8217;t really.</p>
<p>My friends and I were only a few years older than he was, and I&#8217;m still not sure how we figured it out. Determination, maybe. Ah well, as he says, a lifetime of gaming ensued&#8230;</p>
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		<item>
		<title>Monte Cook critiques Original D&amp;D</title>
		<link>http://www.thevintagegamer.net/2009/10/18/monte-cook-critiques-original-dd/</link>
		<comments>http://www.thevintagegamer.net/2009/10/18/monte-cook-critiques-original-dd/#comments</comments>
		<pubDate>Mon, 19 Oct 2009 01:54:28 +0000</pubDate>
		<dc:creator>Jim</dc:creator>
				<category><![CDATA[Role-playing games]]></category>

		<guid isPermaLink="false">http://www.thevintagegamer.net/?p=93</guid>
		<description><![CDATA[I had planned at some point to cover the original version of Dungeons and Dragons on the podcast.  It&#8217;s pretty unlikely at this point that this will happen &#8212; I planned it all out and found that I really didn&#8217;t have much to add to the mass of critique and commentary that the game [...]]]></description>
			<content:encoded><![CDATA[<p>I had planned at some point to cover the original version of Dungeons and Dragons on the podcast.  It&#8217;s pretty unlikely at this point that this will happen &#8212; I planned it all out and found that I really didn&#8217;t have much to add to the mass of critique and commentary that the game has received.  In fact, I&#8217;d say it&#8217;s safe to say that this episode, which was to be the next one, has been a factor in the long delay of the podcast in general.  I keep trying to rework it and it just doesn&#8217;t happen.  So in the interest of moving on, check out Monte Cook&#8217;s <a href="http://www.escapistmagazine.com/articles/view/columns/days-of-high-adventure/6639-A-Different-Perspective">brief critique</a> of the original three books.</p>
<p>As a side note, I have to agree with Mr. Cook about the quality of the writing.  After looking at my basic D&#038;D rules (the blue book mit dem Dragon), I can&#8217;t figure out how I and my seventh-grade compatriots figured out how to play.  While conversational in tone, it&#8217;s nearly incomprehensible and certainly incomplete, especially compared to today&#8217;s RPGs. But then, I doubt the original Basic D&#038;D was meant to be complete. I believe that Gygax intended that Advanced D&#038;D was the One True Path, and Basic D&#038;D was nod to the past (a lot of the material came from the original three books) but ultimately a gateway drug to the New Shiny. But enough of the customers disagreed that we ended up with the odd case of two different flavors of D&#038;D (AD&#038;D and Basic/Expert) for many years.</p>
<p>But enough of that.  I&#8217;m moving on.  I think.</p>
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		<title>The Vintage Gamer Special #04: Origins 2008 Interviews</title>
		<link>http://www.thevintagegamer.net/2008/07/31/the-vintage-gamer-special-04-origins-2008-interviews/</link>
		<comments>http://www.thevintagegamer.net/2008/07/31/the-vintage-gamer-special-04-origins-2008-interviews/#comments</comments>
		<pubDate>Fri, 01 Aug 2008 01:45:13 +0000</pubDate>
		<dc:creator>Jim</dc:creator>
				<category><![CDATA[Board games]]></category>
		<category><![CDATA[Card games]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Role-playing games]]></category>

		<guid isPermaLink="false">http://www.thevintagegamer.net/?p=86</guid>
		<description><![CDATA[At long last, the annual Origins episode of The Vintage Gamer.  As this is the third year, this officially makes it a cherished tradition.  Unfortunately (or maybe fortunately) there was no podcasters panel so instead I went around and did some interviews at some of the small press booths.  A big &#8220;Thank [...]]]></description>
			<content:encoded><![CDATA[<p>At long last, the annual Origins episode of The Vintage Gamer.  As this is the third year, this officially makes it a cherished tradition.  Unfortunately (or maybe fortunately) there was no podcasters panel so instead I went around and did some interviews at some of the small press booths.  A big &#8220;Thank You&#8221; to all who participated &#8212; if what you hear interests you, please support them with your dollars.</p>
<p>For a fuller picture of the show, I recommend you check out The Spiel <a href="http://www.thespiel.net/?q=node/260">Origins episode</a> for a lot more show floor interviews, and the Dice Tower <a href="http://www.funagain.com/control/viewblogpost;jsessionid=1A4CD5E1CD2147475BC063223F5CB7C4.jvm1?contentBlogPostId=28210&#038;contentBlogId=TDT">Origins episode</a> for more info and a nice interview with (Spiel des Jahres winner!) Reiner Knizia.</p>
<p><strong>Featured interviews:</strong></p>
<ul>
<li><a href="http://www.flickr.com/photos/jvsquare/2676184447/">Matt Duhan</a> of <a href="http://www.gozergames.com/">Gozer Games</a> discusses: <a href="http://www.gozergames.com/about/about-collateral-damage">Collateral Damage</a>
</li>
<li><a href="http://www.flickr.com/photos/jvsquare/2676188379/">Rob Balder</a> of many things discusses: <a href="http://www.thefump.com">The FUnny Music Project</a>, <a href="http://www.giantitp.com/comics/erf0001.html">Erfworld</a>, <a href="http://www.partiallyclips.com/">Partially Clips</a>, <a href="http://www.getnifty.com/">Get Nifty</a>
</li>
<li><a href="http://www.flickr.com/photos/jvsquare/2676206509/">Peter Hansell</a> of <a href="http://www.tablestargames.com/index.html">Tablestar Games</a> discusses: <a href="http://www.tablestargames.com/Games/G_WoN_Main.html">Wealth of Nations</a>, <a href="http://www.martinisandmen.com/">Martinis and Men</a>, <a href="http://www.tablestargames.com/Games/G_OW_Main.html">HeroCard Orc Wars</a>
</li>
<li><a href="http://www.flickr.com/photos/jvsquare/2676208015/">Fred Hicks</a> of <a href="http://www.indiepressrevolution.com">Indy Press Revolution</a> and <a href="http://www.evilhat.com/">Evil Hat Productions</a> discusses: <a href="http://www.abstractnova.com/heavenearth.php">Heaven and Earth</a>, <a href="http://www.aspcomics.com/">Archaia Studios</a>, <a href="http://www.indiepressrevolution.com/xcart/product.php?productid=16503">Avenues and Alleyways</a>, <a href="http://www.solipsist-rpg.com/index.php?action=cms.shop&#038;categoryid=7">Solipsist</a>, <a href="http://www.evilhat.com/home/?page_id=253">Spirit of the Season</a>, <a href="tp://www.evilhat.com/home/?page_id=103">Spirit of the Century</a>, <a href="http://www.evilhat.com/home/?page_id=101">Don&#8217;t Rest Your Head</a>, <a href="http://www.evilhat.com/home/?page_id=700">Don&#8217;t Lose Your Mind</a>, <a href="http://www.arcdream.com/monsters/">Monsters and Other Childish Things</a>, <a href="http://www.arcdream.com/godlike/">GODLIKE</a>, <a href="http://www.arcdream.com/wildtalents/home.php">Wild Talents</a>, <a href="http://www.evilhat.com/home/?page_id=102">Dresden Files RPG</a>
</li>
<li><a href="http://www.flickr.com/photos/jvsquare/2677032232/">Curt Covert</a> of <a href="http://www.smirkanddagger.com/index.htm">Smirk and Dagger Games</a> discusses: <a href="http://www.smirkanddagger.com/cutthroat.htm">Cutthroat Caverns</a>, <a href="http://www.smirkanddagger.com/candyman.htm">Run For Your Life, Candyman</a>, <a href="http://www.smirkanddagger.com/hexhex.htm">Hex*Hex</a>, <a href="http://www.smirkanddagger.com/hexnext.htm">Hex*Hex Next</a>, <a href="http://www.smirkanddagger.com/cutthroatDeeper.htm">Cutthroat Caverns: Deeper &#038; Darker</a>
</li>
<li>Greg Lam of <a href="http://www.pair-of-dice.com">Pair Of Dice Games</a> discusses: <a href="http://www.pair-of-dice.com/games/chopstick.html">Chopstick Dexterity Megachallenge 3000</a>, <a href="http://www.pair-of-dice.com/games/warp6.html">Warp6</a>, <a href="http://www.pair-of-dice.com/games/knockabout.html">Knockabout</a>, <a href="http://www.pair-of-dice.com/games/marble.html">Marvin Marvel&#8217;s Marvelous Marble Machine</a>
</li>
</ul>
<p>Pictures of my trip to Origins including most of these folks can be found on my <a href="http://www.flickr.com/photos/jvsquare/2676182679/">flickr feed</a>.   You can also see the lovely new sewer line. </p>
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			<enclosure url="http://www.thevintagegamer.net/podpress_trac/feed/86/0/VintageGamerSpecial04.mp3" length="29251642" type="audio/mpeg"/>
<itunes:duration>40:35</itunes:duration>
		<itunes:subtitle>At long last, the annual Origins episode of The Vintage Gamer.  As this is the third year, this officially makes it a cherished tradition. ...</itunes:subtitle>
		<itunes:summary>At long last, the annual Origins episode of The Vintage Gamer.  As this is the third year, this officially makes it a cherished tradition.  Unfortunately (or maybe fortunately) there was no podcasters panel so instead I went around and did some interviews at some of the small press booths.  A big "Thank You" to all who participated -- if what you hear interests you, please support them with your dollars.

For a fuller picture of the show, I recommend you check out The Spiel Origins episode for a lot more show floor interviews, and the Dice Tower Origins episode for more info and a nice interview with (Spiel des Jahres winner!) Reiner Knizia.

Featured interviews:
Matt Duhan of Gozer Games discusses: Collateral Damage
Rob Balder of many things discusses: The FUnny Music Project, Erfworld, Partially Clips, Get Nifty
Peter Hansell of Tablestar Games discusses: Wealth of Nations, Martinis and Men, HeroCard Orc Wars
Fred Hicks of Indy Press Revolution and Evil Hat Productions discusses: Heaven and Earth, Archaia Studios, Avenues and Alleyways, Solipsist, Spirit of the Season, Spirit of the Century, Don't Rest Your Head, Don't Lose Your Mind, Monsters and Other Childish Things, GODLIKE, Wild Talents, Dresden Files RPG
Curt Covert of Smirk and Dagger Games discusses: Cutthroat Caverns, Run For Your Life, Candyman, Hex*Hex, Hex*Hex Next, Cutthroat Caverns: Deeper  Darker
Greg Lam of Pair Of Dice Games discusses: Chopstick Dexterity Megachallenge 3000, Warp6, Knockabout, Marvin Marvel's Marvelous Marble Machine


Pictures of my trip to Origins including most of these folks can be found on my flickr feed.   You can also see the lovely new sewer line. 


</itunes:summary>
		<itunes:keywords>Board,games,,Card,games,,Podcasts,,Role-playing,games</itunes:keywords>
		<itunes:author>vintagejim@gmail.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>Traveller Revamp</title>
		<link>http://www.thevintagegamer.net/2008/05/01/traveller-revamp/</link>
		<comments>http://www.thevintagegamer.net/2008/05/01/traveller-revamp/#comments</comments>
		<pubDate>Thu, 01 May 2008 17:43:47 +0000</pubDate>
		<dc:creator>Jim</dc:creator>
				<category><![CDATA[Role-playing games]]></category>

		<guid isPermaLink="false">http://www.thevintagegamer.net/2008/05/01/traveller-revamp/</guid>
		<description><![CDATA[[From Purple Pawn] Mongoose Publishing, current publisher of Paranoia and RuneQuest, has just released a new version of the classic space trading RPG, Traveller.  I haven&#8217;t taken a look at it myself, but they have previews on their site, including looks at character creation (hopefully you can&#8217;t roll a dead character), combat, and world [...]]]></description>
			<content:encoded><![CDATA[<p>[From <a href="http://purplepawn.com/2008/04/27/traveller-is-back-from-mongoose-publishing/">Purple Pawn</a>] Mongoose Publishing, current publisher of Paranoia and RuneQuest, has just released a new version of the classic space trading RPG, <a href="http://www.mongoosepublishing.com/home/series.php?qsSeries=51">Traveller</a>.  I haven&#8217;t taken a look at it myself, but they have previews on their site, including looks at character creation (hopefully you can&#8217;t roll a dead character), combat, and world creation.  They&#8217;re also planning to expand the settings supported to include other space opera, such as Judge Dredd and Starship Troopers.</p>
<p>For those who want to play the original Traveller, QLI/RPGRealms has a <a href="http://www.travellerrpg.com/cgi-bin/catalog/pview.pl?action=view&#038;stocknum=ffe000&#038;h=header_ct&#038;s=">single book</a> that reprints the first three &#8220;little black books&#8221;, plus many other <a href="http://www.travellerrpg.com/CT/books.html">reprints and Classic Traveller-related items</a>.  They also have a d20 version of Traveller, but really, why bother&#8230;</p>
<p><a href="http://www.mongoosepublishing.com/home/series.php?qsSeries=51">Link</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.thevintagegamer.net/2008/05/01/traveller-revamp/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>The Vintage Gamer #30: Interview with Eric Goldberg</title>
		<link>http://www.thevintagegamer.net/2007/05/24/the-vintage-gamer-30-interview-with-eric-goldberg/</link>
		<comments>http://www.thevintagegamer.net/2007/05/24/the-vintage-gamer-30-interview-with-eric-goldberg/#comments</comments>
		<pubDate>Thu, 24 May 2007 20:23:32 +0000</pubDate>
		<dc:creator>Jim</dc:creator>
				<category><![CDATA[Board games]]></category>
		<category><![CDATA[Computer games]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Role-playing games]]></category>

		<guid isPermaLink="false">http://essentialmath.com/vintagegamer/?p=58</guid>
		<description><![CDATA[After an even longer hiatus, I&#8217;m back &#8212; at least for the moment.  This week I have an interview from GDC 2007 with another gaming luminary, Eric Goldberg of Crossover Technologies.  We talked for forty-five minutes about his history in the gaming industry &#8212; covering wargames, tabletop RPGs, boardgames and briefly about his [...]]]></description>
			<content:encoded><![CDATA[<p>After an even longer hiatus, I&#8217;m back &#8212; at least for the moment.  This week I have an interview from GDC 2007 with another gaming luminary, Eric Goldberg of Crossover Technologies.  We talked for forty-five minutes about his history in the gaming industry &#8212; covering wargames, tabletop RPGs, boardgames and briefly about his later work in online and mobile games.<br />
<span id="more-58"></span><br />
<strong>Show Notes:</strong></p>
<ul>
<li>Apologies for long hiatus
</li>
<li>News about reprints and rereleases, especially Cosmic Encounter and Titan
</li>
<li>Get yourself a <a href="http://www.geeklabel.com">Geeklabel</a> T-shirt!
</li>
<li>Interview with Eric Goldberg
</li>
<li>Listen to <a href="http://www.midnightslair.com/">Midnight&#8217;s Lair</a>!
</li>
<li>What&#8217;s up with me
</li>
<li>Closing
</li>
</ul>
<p><strong>Links:</strong></p>
<ul>
<li><a href="http://www.boardgamegeek.com/game/242">Junta</a> (board game)
</li>
<li><a href="http://www.boardgamegeek.com/game/4244">Highway to the Reich</a> (wargame)
</li>
<li><a href="http://www.boardgamegeek.com/game/2228">War of the Ring</a> (wargame)
</li>
<li><a href="http://www.boardgamegeek.com/game/5860">Descent on Crete</a> (wargame)
</li>
<li><a href="http://www.boardgamegeek.com/game/3369">John Carter: Warlord of Mars</a> (?)
</li>
<li><a href="http://www.boardgamegeek.com/game/2464">Swords &#038; Sorcery</a> (wargame)
</li>
<li><a href="http://www.boardgamegeek.com/game/5265">Commando</a> (wargame)
</li>
<li><a href="http://en.wikipedia.org/wiki/DragonQuest">DragonQuest</a> (RPG)
</li>
<li><a href="http://www.boardgamegeek.com/game/8740">Imperium Romanum</a> (wargame)
</li>
<li><a href="http://www.boardgamegeek.com/game/10392">Campaigns of Napoleon</a> (wargame)
</li>
<li><a href="http://en.wikipedia.org/wiki/The_Compleat_Enchanter">The Compleat Enchanter</a> (reference to book)
</li>
<li><a href="http://en.wikipedia.org/wiki/Paranoia_(role-playing_game)">Paranoia</a> (RPG)
</li>
<li><a href="http://www.mongoosepublishing.com/rpg/series.php?qsSeries=19">Mongoose&#8217;s Paranoia Page</a>
</li>
<li><a href="http://en.wikipedia.org/wiki/Star_Wars_role-playing_game_(WEG)">Star Wars RPG</a>
</li>
<li><a href="http://www.boardgamegeek.com/game/788">Tales of the Arabian Nights</a> (board game)
</li>
<li><a href="http://www.boardgamegeek.com/game/3309">Air Cav</a> (wargame)
</li>
<li><a href="http://www.3dgamers.com/companies/crossover/">Crossover Technologies</a> (from 3D Gamers site)
</li>
<li><a href="http://en.wikipedia.org/wiki/MadMaze">MadMaze</a>
</li>
<li><a href="http://query.nytimes.com/gst/fullpage.html?res=990CE5D71E3DF932A0575BC0A963958260">Tom Peter&#8217;s Business School in a Box</a>
</li>
<li>Article on <a href="http://www.wirelessweek.com/article/CA83764.html?spacedesc=Cellular%2FPCS">Unplugged Games</a>
</li>
</ul>
<p>Final thoughts:</p>
<p>Another big thank you to Eric Goldberg for agreeing to sit down for this interview.  He&#8217;s a very busy guy and I appreciate all the time he was willing to give me.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.thevintagegamer.net/2007/05/24/the-vintage-gamer-30-interview-with-eric-goldberg/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
			<enclosure url="http://www.thevintagegamer.net/podpress_trac/feed/58/0/VintageGamer030.mp3" length="44762221" type="audio/mpeg"/>
<itunes:duration>1:02:07</itunes:duration>
		<itunes:subtitle>After an even longer hiatus, I'm back -- at least for the moment.  This week I have an interview from GDC 2007 with another ...</itunes:subtitle>
		<itunes:summary>After an even longer hiatus, I'm back -- at least for the moment.  This week I have an interview from GDC 2007 with another gaming luminary, Eric Goldberg of Crossover Technologies.  We talked for forty-five minutes about his history in the gaming industry -- covering wargames, tabletop RPGs, boardgames and briefly about his later work in online and mobile games.

Show Notes:
Apologies for long hiatus
News about reprints and rereleases, especially Cosmic Encounter and Titan
Get yourself a Geeklabel T-shirt!
Interview with Eric Goldberg
Listen to Midnight's Lair!
What's up with me
Closing


Links:
Junta (board game)
Highway to the Reich (wargame)
War of the Ring (wargame)
Descent on Crete (wargame)
John Carter: Warlord of Mars (?)
Swords  Sorcery (wargame)
Commando (wargame)
DragonQuest (RPG)
Imperium Romanum (wargame)
Campaigns of Napoleon (wargame)
The Compleat Enchanter (reference to book)
Paranoia (RPG)
Mongoose's Paranoia Page
Star Wars RPG
Tales of the Arabian Nights (board game)
Air Cav (wargame)
Crossover Technologies (from 3D Gamers site)
MadMaze
Tom Peter's Business School in a Box
Article on Unplugged Games


Final thoughts:

Another big thank you to Eric Goldberg for agreeing to sit down for this interview.  He's a very busy guy and I appreciate all the time he was willing to give me.</itunes:summary>
		<itunes:keywords>Board,games,,Computer,games,,Podcasts,,Role-playing,games</itunes:keywords>
		<itunes:author>vintagejim@gmail.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>The Vintage Gamer #29: Interview with Greg Costikyan</title>
		<link>http://www.thevintagegamer.net/2007/03/19/the-vintage-gamer-29-interview-with-greg-costikyan/</link>
		<comments>http://www.thevintagegamer.net/2007/03/19/the-vintage-gamer-29-interview-with-greg-costikyan/#comments</comments>
		<pubDate>Mon, 19 Mar 2007 16:07:59 +0000</pubDate>
		<dc:creator>Jim</dc:creator>
				<category><![CDATA[Board games]]></category>
		<category><![CDATA[Computer games]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Role-playing games]]></category>

		<guid isPermaLink="false">http://essentialmath.com/vintagegamer/?p=57</guid>
		<description><![CDATA[After a long hiatus, I&#8217;m back.  This week I have an interview from GDC 2007 with gaming luminary Greg Costikyan of Manifesto Games.  We talked for half an hour about his history in the gaming industry &#8212; covering wargames, tabletop RPGs, and his later work in online and independent digital games.

Show Notes:

Apologies for [...]]]></description>
			<content:encoded><![CDATA[<p>After a long hiatus, I&#8217;m back.  This week I have an interview from GDC 2007 with gaming luminary <a href="http://www.costik.com/">Greg Costikyan</a> of <a href="http://www.manifestogames.com">Manifesto Games</a>.  We talked for half an hour about his history in the gaming industry &#8212; covering wargames, tabletop RPGs, and his later work in online and independent digital games.<br />
<span id="more-57"></span><br />
<strong>Show Notes:</strong></p>
<ul>
<li>Apologies for long hiatus
</li>
<li>Now a member of the <a href="http://www.tsfpn.com/">Gaming Podcast Network</a>!
</li>
<li>Politika games have finally shipped
</li>
<li><a href="http://www.gdconf.com">Game Developer&#8217;s Conference</a> update and upcoming interviews
</li>
<li>Listen to <a href="http://www.groovygamers.com">Groovy Gamers Groovecast</a>!
</li>
<li>Interview with Greg Costikyan
</li>
<li>Attend the <a href="http://www.gamesexpo.co.uk/">UK Games Expo</a>!
</li>
<li>Feedback
</li>
<li>Closing
</li>
</ul>
<p><strong>Links:</strong></p>
<ul>
<li><a href="http://www.boardgamegeek.com/game/20429">Supercharge</a> (wargame)
</li>
<li><a href="http://www.boardgamegeek.com/game/2464">Swords &#038; Sorcery</a> (wargame)
</li>
<li><a href="http://www.hasdfasdf.com">The Creature That Ate Sheboygan</a> (wargame)
</li>
<li><a href="http://www.costik.com/spisins.html">SPI Died For Your Sins</a> (article)
</li>
<li><a href="http://www.boardgamegeek.com/game/4379">Bug-Eyed Monsters</a> (wargame)
</li>
<li><a href="http://www.sjgames.com/toon/">Toon</a> (RPG)
</li>
<li><a href="http://en.wikipedia.org/wiki/Paranoia_(role-playing_game)">Paranoia</a> (RPG)
</li>
<li><a href="http://www.mongoosepublishing.com/rpg/series.php?qsSeries=19">Mongoose&#8217;s Paranoia Page</a>
</li>
<li><a href="http://en.wikipedia.org/wiki/Star_Wars_role-playing_game_(WEG)">Star Wars RPG</a>
</li>
<li><a href="http://www.boardgamegeek.com/game/1833">The Willow Game</a> (board game)
</li>
<li><a href="http://www.3dgamers.com/companies/crossover/">Crossover Technologies</a> (from 3D Gamers site)
</li>
<li><a href="http://en.wikipedia.org/wiki/MadMaze">MadMaze</a>
</li>
<li>Article on <a href="http://www.wirelessweek.com/article/CA83764.html?spacedesc=Cellular%2FPCS">Unplugged Games</a>
</li>
<li><a href="http://www.costik.com/Violence%20RPG1.pdf">Violence: the roleplaying game of egregious and repulsive bloodshed</a>
</li>
<li><a href="http://www.costik.com/indy.html">Gaming Needs an Indy Label</a> (originally published in Game Developer)
</li>
<li><a href="http://209.120.136.195/scratch.php">The Scratchware Manifesto</a>
</li>
<li><a href="http://www.costik.com/weblog/2005/03/but-its-over-now.html">GDC 2005 Rant</a>
</li>
<li><a href="http://www.costik.com/weblog/2007/03/maverick-acceptance-speech.html">GDC 2007 Maverick Award acceptance speech</a>
</li>
</ul>
<p>Final thoughts:</p>
<p>A big thank you to Greg Costikyan for agreeing to sit down for this interview.  He&#8217;s a very busy guy and I appreciate all the time he was willing to give me.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.thevintagegamer.net/2007/03/19/the-vintage-gamer-29-interview-with-greg-costikyan/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
			<enclosure url="http://www.thevintagegamer.net/podpress_trac/feed/57/0/VintageGamer29.mp3" length="29258355" type="audio/mpeg"/>
<itunes:duration>40:35</itunes:duration>
		<itunes:subtitle>After a long hiatus, I'm back.  This week I have an interview from GDC 2007 with gaming luminary Greg Costikyan of Manifesto Games.  ...</itunes:subtitle>
		<itunes:summary>After a long hiatus, I'm back.  This week I have an interview from GDC 2007 with gaming luminary Greg Costikyan of Manifesto Games.  We talked for half an hour about his history in the gaming industry -- covering wargames, tabletop RPGs, and his later work in online and independent digital games.

Show Notes:
Apologies for long hiatus
Now a member of the Gaming Podcast Network!
Politika games have finally shipped
Game Developer's Conference update and upcoming interviews
Listen to Groovy Gamers Groovecast!
Interview with Greg Costikyan
Attend the UK Games Expo!
Feedback
Closing


Links:
Supercharge (wargame)
Swords  Sorcery (wargame)
The Creature That Ate Sheboygan (wargame)
SPI Died For Your Sins (article)
Bug-Eyed Monsters (wargame)
Toon (RPG)
Paranoia (RPG)
Mongoose's Paranoia Page
Star Wars RPG
The Willow Game (board game)
Crossover Technologies (from 3D Gamers site)
MadMaze
Article on Unplugged Games
Violence: the roleplaying game of egregious and repulsive bloodshed
Gaming Needs an Indy Label (originally published in Game Developer)
The Scratchware Manifesto
GDC 2005 Rant
GDC 2007 Maverick Award acceptance speech


Final thoughts:

A big thank you to Greg Costikyan for agreeing to sit down for this interview.  He's a very busy guy and I appreciate all the time he was willing to give me.</itunes:summary>
		<itunes:keywords>Board,games,,Computer,games,,Podcasts,,Role-playing,games</itunes:keywords>
		<itunes:author>vintagejim@gmail.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>A History of Computer RPGs, Part 2</title>
		<link>http://www.thevintagegamer.net/2007/02/25/a-history-of-computer-rpgs-part-2/</link>
		<comments>http://www.thevintagegamer.net/2007/02/25/a-history-of-computer-rpgs-part-2/#comments</comments>
		<pubDate>Sun, 25 Feb 2007 15:31:43 +0000</pubDate>
		<dc:creator>Jim</dc:creator>
				<category><![CDATA[Computer games]]></category>
		<category><![CDATA[Role-playing games]]></category>

		<guid isPermaLink="false">http://essentialmath.com/vintagegamer/?p=56</guid>
		<description><![CDATA[[This is a repost, as my server died this week.]
Despite my earlier and unfounded skepticism, Matt Barton of the blog Armchair Arcade has posted the second of a series about the origins and history of the computer RPG.  It&#8217;s currently up on Gamasutra, but he&#8217;ll be posting it on his own blog in a [...]]]></description>
			<content:encoded><![CDATA[<p>[This is a repost, as my server died this week.]</p>
<p>Despite my earlier and unfounded skepticism, Matt Barton of the blog <a href="http://www.armchairarcade.com/">Armchair Arcade</a> has posted the <a href="http://www.gamasutra.com/features/20070223b/barton_01.shtml">second of a series</a> about the origins and history of the computer RPG.  It&#8217;s currently up on Gamasutra, but he&#8217;ll be posting it on his own blog in a few weeks.</p>
<p>This installment features games from the time period that he calls the Golden Age of CRPGs: 1984-1993.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.thevintagegamer.net/2007/02/25/a-history-of-computer-rpgs-part-2/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>A History of Computer RPGs, part 1</title>
		<link>http://www.thevintagegamer.net/2007/01/22/a-history-of-computer-rpgs-part-1/</link>
		<comments>http://www.thevintagegamer.net/2007/01/22/a-history-of-computer-rpgs-part-1/#comments</comments>
		<pubDate>Mon, 22 Jan 2007 19:41:16 +0000</pubDate>
		<dc:creator>Jim</dc:creator>
				<category><![CDATA[Computer games]]></category>
		<category><![CDATA[Role-playing games]]></category>

		<guid isPermaLink="false">http://essentialmath.com/vintagegamer/?p=54</guid>
		<description><![CDATA[Over on Matt Barton&#8217;s blog Armchair Arcade, he&#8217;s started a series about the origins and history of the computer RPG.  The first installment features games from the time period smack dab in the sweet spot of this podcast: 1980-1983.  
As someone who wrote a basic RPG for his Zenith computer out of frustration [...]]]></description>
			<content:encoded><![CDATA[<p>Over on Matt Barton&#8217;s blog Armchair Arcade, he&#8217;s started <a href="http://armchairarcade.com/neo/node/1081">a series about the origins and history of the computer RPG</a>.  The first installment features games from the time period smack dab in the sweet spot of this podcast: 1980-1983.  </p>
<p>As someone who wrote a basic RPG for his Zenith computer out of frustration (not a lot of games for that platform) I found this pretty fascinating.  I&#8217;m looking forward to the next few installments, assuming that he gets to them.</p>
<p>(Yes, this is from last month &#8212; still catching up).</p>
]]></content:encoded>
			<wfw:commentRss>http://www.thevintagegamer.net/2007/01/22/a-history-of-computer-rpgs-part-1/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>The Vintage Gamer #22: DragonQuest (RPG)</title>
		<link>http://www.thevintagegamer.net/2006/10/30/the-vintage-gamer-22-dragonquest-rpg/</link>
		<comments>http://www.thevintagegamer.net/2006/10/30/the-vintage-gamer-22-dragonquest-rpg/#comments</comments>
		<pubDate>Mon, 30 Oct 2006 12:45:09 +0000</pubDate>
		<dc:creator>Jim</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Role-playing games]]></category>

		<guid isPermaLink="false">http://essentialmath.com/vintagegamer/?p=44</guid>
		<description><![CDATA[This week on The Vintage Gamer, I cover one of the few threats to Dungeons and Dragons in the fantasy role-playing game market &#8212; and one of my favorite RPGs from my past: DragonQuest.

Show Notes:

Intro

New website!

Sound issues solved

Thanks to BoardGameSpeak

Domain of Apokolipz format change

New podcast: The Square One Podcast

New podcast: The Voice of the Revolution

Realpolitik [...]]]></description>
			<content:encoded><![CDATA[<p>This week on The Vintage Gamer, I cover one of the few threats to Dungeons and Dragons in the fantasy role-playing game market &#8212; and one of my favorite RPGs from my past: DragonQuest.<br />
<span id="more-44"></span><br />
<strong>Show Notes:</strong></p>
<ul>
<li>Intro
</li>
<li>New website!
</li>
<li>Sound issues solved
</li>
<li>Thanks to <a href="http://www.boardgamegeek.com/boardgamespeak.php">BoardGameSpeak</a>
</li>
<li><a href="http://www.apokolipz.com/pmwiki.php">Domain of Apokolipz</a> format change
</li>
<li>New podcast: <a href="http://www.squareonepodcast.com/">The Square One Podcast</a>
</li>
<li>New podcast: <a href="http://www.thevoiceoftherevolution.com/">The Voice of the Revolution</a>
</li>
<li><a href="http://realpolitik.sf.net">Realpolitik</a> update: <a href="http://diplomacy.dirknet.org/realworld/">RealWorld</a>
</li>
<li>Promo: Listen to <a href="http://www.randomsignal.com">Random Signal</a> (50 episodes, woo!)
</li>
<li>DragonQuest publishing history
</li>
<li>DragonQuest personal history
</li>
<li>Character creation
</li>
<li>Combat
</li>
<li>Magic
</li>
<li>Skills
</li>
<li>Additional material
</li>
<li>Thoughts
</li>
<li>Promo: Listen to <a href="http://www.afterserenity.com/">After Serenity</a>
</li>
<li>Closing
</li>
</ul>
<p><strong>Links:</strong></p>
<ul>
<li><a href="http://en.wikipedia.org/wiki/DragonQuest">DragonQuest</a> (Wikipedia)
</li>
<li><a href="http://www.rpg.net/news+reviews/reviews/rev_1769.html">Recent RPG.net review</a>
</li>
<li>Greg Costikjan&#8217;s <a href="http://www.costik.com/spisins.html">history of SPI</a>
</li>
<li><a href="http://www.boardgamegeek.com/game/3369">John Carter, Warlord of Mars</a> (Eric Goldberg game)
</li>
<li><a href="http://www.boardgamegeek.com/game/788">Tales of the Arabian Nights</a> (Eric Goldberg game)
</li>
<li><a href="http://www.dragonquest.org/">The DragonQuest Players Association</a>
</li>
<li><a href="http://www.igs.net/~eric/dq/dqidx20.htm">Index of published DragonQuest materials</a>
</li>
<li><a href="http://www.geocities.com/mean_liar/dq.htm">Arcane Wisdom and some DQ mods</a>
</li>
<li><a href="http://www.iosphere.net/~eric/dq/">Snafaru&#8217;s DragonQuest fan page</a> (includes DQ Open Source)
</li>
<li><a href="http://dq.sf.org.nz/library/">Library of the Seagate Guild of Adventurers</a>
</li>
<li>
</li>
<li><a href="http://dmoz.org/Games/Roleplaying/Genres/Fantasy/DragonQuest/">Additional DQ links</a>
</li>
</ul>
<p>Final thoughts:</p>
<p>Eric Goldberg was also a co-creator of the Paranoia RPG.  I should have remembered that.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.thevintagegamer.net/2006/10/30/the-vintage-gamer-22-dragonquest-rpg/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
			<enclosure url="http://www.thevintagegamer.net/podpress_trac/feed/44/0/VintageGamer22.mp3" length="26231792" type="audio/mpeg"/>
<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>This week on The Vintage Gamer, I cover one of the few threats to Dungeons and Dragons in the fantasy role-playing game market -- and ...</itunes:subtitle>
		<itunes:summary>This week on The Vintage Gamer, I cover one of the few threats to Dungeons and Dragons in the fantasy role-playing game market -- and one of my favorite RPGs from my past: DragonQuest.  

Show Notes:
Intro
New website!
Sound issues solved
Thanks to BoardGameSpeak
Domain of Apokolipz format change
New podcast: The Square One Podcast
New podcast: The Voice of the Revolution
Realpolitik update: RealWorld
Promo: Listen to Random Signal (50 episodes, woo!)
DragonQuest publishing history
DragonQuest personal history
Character creation
Combat
Magic
Skills
Additional material
Thoughts
Promo: Listen to After Serenity
Closing


Links:
DragonQuest (Wikipedia)
Recent RPG.net review
Greg Costikjan's history of SPI
John Carter, Warlord of Mars (Eric Goldberg game)
Tales of the Arabian Nights (Eric Goldberg game)
The DragonQuest Players Association
Index of published DragonQuest materials
Arcane Wisdom and some DQ mods
Snafaru's DragonQuest fan page (includes DQ Open Source)
Library of the Seagate Guild of Adventurers

Additional DQ links


Final thoughts:

Eric Goldberg was also a co-creator of the Paranoia RPG.  I should have remembered that.</itunes:summary>
		<itunes:keywords>Podcasts,,Role-playing,games</itunes:keywords>
		<itunes:author>vintagejim@gmail.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>TVG Special #1: Origins 2006 Gaming Podcasters Q&amp;A</title>
		<link>http://www.thevintagegamer.net/2006/07/08/origins-2006-gaming-podcasters-qa/</link>
		<comments>http://www.thevintagegamer.net/2006/07/08/origins-2006-gaming-podcasters-qa/#comments</comments>
		<pubDate>Sat, 08 Jul 2006 23:36:30 +0000</pubDate>
		<dc:creator>Jim</dc:creator>
				<category><![CDATA[Board games]]></category>
		<category><![CDATA[Card games]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Role-playing games]]></category>

		<guid isPermaLink="false">http://essentialmath.com/vintagegamer/?p=35</guid>
		<description><![CDATA[My Origins report show is coming soon, but until then, enjoy this recording that I made of the Saturday podcasting panel, organized by Paul Tevis.  The panelists were:
Paul Tevis (Have Games, Will Travel)
Mike Sugarbaker (OgreCave Audio Report)
The Mad Three (Gamer: The Podcasting)
Don Dehm (Pulp Gamer)
Yours truly
Tom Vasel (The Dice Tower)
Mike Stackpole (Podcast Entertainment Network)
Many [...]]]></description>
			<content:encoded><![CDATA[<p>My Origins report show is coming soon, but until then, enjoy this recording that I made of the Saturday podcasting panel, organized by Paul Tevis.  The panelists were:</p>
<p>Paul Tevis (<a href="http://www.havegameswilltravel.net/">Have Games, Will Travel</a>)<br />
Mike Sugarbaker (<a href="http://www.ogrecave.com">OgreCave Audio Report</a>)<br />
The Mad Three (<a href="http://www.somniturne.com/gtp/">Gamer: The Podcasting</a>)<br />
Don Dehm (<a href="http://www.pulpgamer.com/">Pulp Gamer</a>)<br />
Yours truly<br />
Tom Vasel (<a href="http://www.thedicetower.com/">The Dice Tower</a>)<br />
Mike Stackpole (<a href="http://www.tsfpn.com/">Podcast Entertainment Network</a>)</p>
<p>Many thanks to Paul Tevis for organizing this &#8212; it was fun!  But boy, can podcasters talk&#8230;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.thevintagegamer.net/2006/07/08/origins-2006-gaming-podcasters-qa/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
			<enclosure url="http://www.thevintagegamer.net/podpress_trac/feed/35/0/GamingPodcastersOrigins06.mp3" length="43441198" type="audio/mpeg"/>
<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>My Origins report show is coming soon, but until then, enjoy this recording that I made of the Saturday podcasting panel, organized by Paul Tevis. ...</itunes:subtitle>
		<itunes:summary>My Origins report show is coming soon, but until then, enjoy this recording that I made of the Saturday podcasting panel, organized by Paul Tevis.  The panelists were:

Paul Tevis (Have Games, Will Travel)
Mike Sugarbaker (OgreCave Audio Report)
The Mad Three (Gamer: The Podcasting)
Don Dehm (Pulp Gamer)
Yours truly
Tom Vasel (The Dice Tower)
Mike Stackpole (Podcast Entertainment Network)

Many thanks to Paul Tevis for organizing this -- it was fun!  But boy, can podcasters talk...
</itunes:summary>
		<itunes:keywords>Board,games,,Card,games,,Podcasts,,Role-playing,games</itunes:keywords>
		<itunes:author>vintagejim@gmail.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>Vintage Gamer #8: Top Secret (RPG)</title>
		<link>http://www.thevintagegamer.net/2006/03/16/vintage-gamer-8-top-secret/</link>
		<comments>http://www.thevintagegamer.net/2006/03/16/vintage-gamer-8-top-secret/#comments</comments>
		<pubDate>Thu, 16 Mar 2006 13:34:05 +0000</pubDate>
		<dc:creator>Jim</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Role-playing games]]></category>

		<guid isPermaLink="false">http://essentialmath.com/vintagegamer/?p=18</guid>
		<description><![CDATA[This week, the espionage roleplaying game Top Secret.   Pick your cover carefully, and don&#8217;t forget your watch with the sawblade.

Show notes:

A song of spring and iTunes

Basic character creation

Common gameplay: shooting, fighting, obtaining information

Brief coverage of Top Secret/SI

Thoughts on Top Secret today

Next time: GDC reports


Top Secret Links:

Wikipedia entry

Top Secret articles on Modus Operandi

G2 File: [...]]]></description>
			<content:encoded><![CDATA[<p>This week, the espionage roleplaying game Top Secret.   Pick your cover carefully, and don&#8217;t forget your watch with the sawblade.<br />
<span id="more-18"></span><br />
<strong>Show notes:</strong></p>
<ul>
<li>A song of spring and iTunes
</li>
<li>Basic character creation
</li>
<li>Common gameplay: shooting, fighting, obtaining information
</li>
<li>Brief coverage of Top Secret/SI
</li>
<li>Thoughts on Top Secret today
</li>
<li>Next time: <a href="http://www.gdconf.com">GDC</a> reports
</li>
</ul>
<p><strong>Top Secret Links:</strong></p>
<ul>
<li><a href="http://en.wikipedia.org/wiki/Top_Secret_(game)">Wikipedia entry</a>
</li>
<li><a href="http://www.modus-operandi.co.uk/kb.php?mode=cat&#038;cat=2">Top Secret articles on Modus Operandi</a>
</li>
<li><a href="http://www.users.bigpond.com/yesmed/TOP%20SECRET/G2%20File/Articles/Articles.htm">G2 File: Top Secret articles</a>
</li>
<li><a href="http://www.spies-r-us.org/">Spies-R-Us &#8211; A resource for Top Secret/S.I.</a>
</li>
<li><a href="http://www.enworld.org/archive/index.php/t-65843.html">Recent thread on Merle Rasmussen</a>
</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thevintagegamer.net/2006/03/16/vintage-gamer-8-top-secret/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
			<enclosure url="http://www.thevintagegamer.net/podpress_trac/feed/18/0/VintageGamer08.mp3" length="17177436" type="audio/mpeg"/>
<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>This week, the espionage roleplaying game Top Secret.   Pick your cover carefully, and don't forget your watch with the sawblade.

Show notes:

	A song of ...</itunes:subtitle>
		<itunes:summary>This week, the espionage roleplaying game Top Secret.   Pick your cover carefully, and don't forget your watch with the sawblade.

Show notes:

	A song of spring and iTunes
Basic character creation
Common gameplay: shooting, fighting, obtaining information
Brief coverage of Top Secret/SI
Thoughts on Top Secret today
Next time: GDC reports


Top Secret Links:

Wikipedia entry
Top Secret articles on Modus Operandi
G2 File: Top Secret articles
Spies-R-Us - A resource for Top Secret/S.I.
Recent thread on Merle Rasmussen


</itunes:summary>
		<itunes:keywords>Podcasts,,Role-playing,games</itunes:keywords>
		<itunes:author>vintagejim@gmail.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
	</channel>
</rss>
